AI Insights · Timothy · April 2022
Top 5 Adventure Games on Android in Mexico: Q1 2022
Discover the performance of the top 5 adventure games on the Android platform in Mexico for the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 adventure games on the Android platform in Mexico exhibited varying trends in downloads, revenue, and active users. Here's a closer look at their performance.
Super Bino Go:Adventure Jungle saw a consistent increase in weekly downloads, starting from approximately 78K at the end of December 2021 and peaking at around 103K in early February. Weekly revenue, however, fluctuated, peaking at $42 in the last week of December and dropping to as low as $5 by early March. Active users also showed a steady rise, reaching around 451K in mid-February before stabilizing at approximately 425K by the end of March.
Bob's World - Super Bob Run experienced a decline in weekly downloads from about 95K at the end of December to around 63K by the end of March. The game's weekly revenue remained relatively low, peaking at $20 in the last week of December and fluctuating around $5-$15 for the rest of the quarter. Active users mirrored the download trend, starting at approximately 984K and decreasing to about 854K by the end of March.
Red Ball 4 maintained steady weekly downloads, fluctuating between 33K and 45K throughout the quarter. Weekly revenue showed a slight decrease, starting at $205 at the end of December and ending at $150 by the end of March. Active users remained relatively stable, hovering around 330K to 360K during the same period.
Super Mario Run had a consistent number of weekly downloads, ranging between 33K and 43K. The game's weekly revenue showed a downward trend, starting at $759 at the end of December and dropping to $447 by mid-March before slightly recovering to $554 by the end of the quarter. Active users remained steady, ranging from 126K to 138K throughout the quarter.
Genshin Impact: Natlan Launch saw a significant decrease in weekly downloads, starting at 33K at the end of December and dropping to approximately 14K by the end of March. Weekly revenue peaked at $34K in early January and fluctuated throughout the quarter, ending at $31K. Active users also showed a decline, starting at around 217K and decreasing to about 175K by the end of March.
For more detailed insights and data, visit Sensor Tower.